A workshop to start exploring probability through dice games.
This session involves making a basic racing game to explore how different combinations of dice can affect gameplay.
To discuss or book this or any of our other workshops, please contact Tally Roberts.
We provide a delivery officer, teaching materials and templates for creating a basic racing game.
If you wish to include the creation of the dragon racing into this workshop then learners will need access to card, drawing materials, scissors, and tape/glue.
It is possible to do a more probability focused workshop without the game creation, for this we provide laminated gaming grids with dry-wipe markers.
This session is 30 minutes without the game creation activity and 60-90 minutes with.
This workshop has two levels of complexity aimed at learners from years 4-9 (ages 8-13). The basic workshop is introducing the concept of probability, whilst the advanced introduce probability matrices.
This can be delivered as a stand-alone workshop. Alternatively, it acts as a nice starter activity for our Non-Transitive Dice workshop.
We are happy to offer remote support for this activity and all its elements. For this to work you will need to provide a large screen/projector with Teams or Zoom installed, connected to speakers, microphone, and webcam.
Templates and gaming grids will be sent via e-mail to be printed beforehand.
We have also made a version of this exercise, with all its templates, available on our Outreach Hub - see Dragon Racing Dice Game.
We will happily adjust the probability workshop to suit a variety of different dice and board games.
There is a more advanced version of this workshop currently in development which focuses on probability and logic in board games such as Cluedo.